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Video TrainingBeginning ARKit



Beginning ARKit
Joey deVilla | Duration: 2h 22m | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 1,69 GB | Language: English + .vtt

In this course, you will explore ARKit from getting to know how it works, to adding new furniture in your room and identifying 3D objects from the camera.


Who is this for?

This course is for advanced iOS developers. Experience with SpriteKit or SceneKit is helpful, but not necessary.

Students will learn:

The general principles of augmented reality

The "augmented" part of ARKit in the form of SceneKit

How to draw simple and rendered 3D shapes

How to superimpose shapes over camera images

The basics of the "reality" part of ARKit

How to sense the iDevice's position and orientation in space

How to detect and interact with horizontal and vertical surfaces

How to respond to the users taps and relate them to real and virtual objects in AR space

How to recognize known 2D images

How to draw AR text in 3D space

How to extend iOS's AR capabilities by combining ARKit and Core ML



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