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Video TrainingCreature Modeling with Zbrush & Marmoset Toolbag



Creature Modeling with Zbrush & Marmoset Toolbag
Instructors: Eric Keller | 22 Lessons | Duration: 5h 8m
Video: MP4 1920x1080 48 KHz | English | ZBrush/Maya/Marmoset Toolbag | Size: 5.678 GB
Eric Keller demonstrates how to accurately model a unique species of Mantis using ZBrush and Marmoset Toolbag in this 5-hour video workshop. Follow along with the project files provided, including Eric's personal references images, and sketches, along with his ZBrush Project files and the final Marmoset Toolbag render scene.



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Video TrainingThe Gnomon Workshop - Designing & Modeling a Creature with Scales



The Gnomon Workshop - Designing & Modeling a Creature with Scales
Instructors: DANIEL WEISS | 10 Lessons | Duration: 4h 50m
Video: MP4 1920x1080 48 KHz | English | ZBrush/Maya | Size: 1.8 GB
Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss.
Known for his dragon and reptile-inspired creature designs, Dan dives deep into his creative process for creating a scaly creature, from a simple idea to realizing the production-ready asset ready for a visual effects pipeline.



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Video TrainingAnimating Creature Walk Cycles in Maya with Stephen Cunnane




Animating Creature Walk Cycles in Maya with Stephen Cunnane
Animating Creature Walk Cycles in Maya with Stephen Cunnane
Home Page
http://www.thegnomonworkshop.com/tutorials/animating-creature-walk-cycles-in-maya
Genre / Category: 3D Tutorials
File Size :919 MB
Product Details There are basic principles involved in creating a solid walk cycle for production that every animator should learn. This 3-hour workshop by Stephen Cunnane, an animator for the film industry, reveals the subtle yet complex process when it comes to animating a convincing walk cycle for four-legged animals or fantasy creatures. From covering the basics in anatomy and explaining how it plays into building the complex motions needed for detailed animation, to discussing and demonstrating the tools within Maya that can help you to stay organized, Stephen's workshop enables animators to create fast and efficient workflows.  Throughout this workshop, you'll learn the importance of importing a rig as a proxy and discover all the benefits of using the Reference Editor to keep your scene well organized. Stephen also covers the topics of baking, motion tracking, and animation layers to add all the other secondary levels of animation. The second portion of the workshop focuses on animating the walk cycle before the final chapter, which explains how to add the wings, neck, and head, for a convincing creature animation.



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Video TrainingCreativity – Creature and World Design with Iain McCaig




Creativity – Creature and World Design with Iain McCaig
 The Gnomon Workshop – Creativity – Creature and World Design with Iain McCaig
Home Page
https://www.thegnomonworkshop.com/tutorials/creativity-creature-world-design
Genre / Category:Photoshop Tutorials
File Size :532 MB
Product Details Following on from CREATIVITY: Story & Character Development With Iain McCaig, Iain continues the discussion of how to be creative and develop your own creativity with a look at Creature and World Design. This second volume details the design of not one but two creatures: Pyg's robot wife creation, and a mysterious alien from outer space. Additionally, Iain delves into the creation of Pyg's world: a rather strange art studio-laboratory environment.



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Video TrainingUdemy - Create a Creature Head in Cinema 4D





Udemy - Create a Creature Head in Cinema 4D
Instructors: Michael Balchaitis
3 sections * 17 lectures * 3h 38m total length
Video: MP4 1280x720 44 KHz | English + Sub



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Video TrainingLuis Cadavid - Creature Grooming Techniques in Houdini





Luis Cadavid - Creature Grooming Techniques in Houdini
Video: MPEG4 Video (H264) 1280x720 30fps | Audio: AAC 48000Hz stereo
Genre: eLearning | Duration: 185 Minutes | Language: English | File size: 6.3 GB
Learn how to create convincing creature grooms in Houdini with this 3-hour workshop by Groomer at Digital Domain, Luis Cadavid. A discussion of the concepts and tools that are used in this workshop takes precedence at the beginning before Luis jumps into Maya to explore his creature model. At this stage, the importance is on getting to know the volumes that will be used to create the creature groom and involves observing lots of reference materials before exporting the model to Houdini.



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Video TrainingLearn Squared - Creature Design with Milan Nikolic (2018)



Learn Squared - Creature Design with Milan Nikolic (2018)

Learn Squared - Creature Design with Milan Nikolic (2018)
English | Size: 2.8GB
Category: Tutorial

It's a creature feature!

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Video TrainingFoundation Patreon - Creature Sketching with William Bao



Foundation Patreon - Creature Sketching with William Bao

Foundation Patreon - Creature Sketching with William Bao
English | Size: 219.1MB
Category: Tutorial



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Video TrainingLinkedIn Learning - Sculpting a Creature with ZBrush and Photoshop



LinkedIn Learning - Sculpting a Creature with ZBrush and Photoshop

LinkedIn Learning - Sculpting a Creature with ZBrush and Photoshop
English | Size: 7.1GB
Category: Tutorial

Want to develop character concepts for the film and game industries?

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Video TrainingCGCircuit - Houdini Vellum Creature Setup





CGCircuit - Houdini Vellum Creature Setup
Duration: 4h 55m | Project Files Included | Video: 1920x1080, 48kHz | 18.9 GB
Genre: eLearning | Language: English | Beginner to Intermediate
A multi-layer Houdini vellum cloth creature setup from beginning to end. Starting with an alembic and ending with an alembic. Troubleshooting the difficult and fussy parts of the simulation, point-deforming back to the renderable mesh, cache-blending sims, and shape fixing the final geometry.



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