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Software / Graphics & DesignChaos V-Ray 6 (Build 6.00.02) for Autodesk Maya



Chaos V-Ray 6 (Build 6.00.02) for Autodesk Maya
Chaos V-Ray 6 (Build 6.00.02) for Autodesk Maya | 2.0 Gb

Chaos has released V-Ray 6 for Maya.


New features in the latest major version of the renderer include V-Ray Enmesh, Chaos's system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky.
Changes unique to the Maya edition include a new V-Ray Profiler for identifying rendering bottlenecks in scenes, and extended USD support, including support for VDB volume shaders in USD.The release makes Maya the second host application to get the new features from V-Ray 6, following the release of V-Ray 6 for 3ds Max earlier this year. Major new features include the VRayEnmesh modifier, which covers the surface of an object with repeating geometry, in a way analogous to tiling a texture. Unlike instancing, no extra memory is used by the repeating geometry – only the source mesh is loaded – making it possible to have "billions of polygons [in a scene] without any impact on the memory consumption". Suggested use cases range in scale from fences to chainmail and rattan to the micro-structure of fabrics.VRayMtl, the standard V-Ray material, gets a new integrated Thin Film layer for creating iridescent materials like soap bubbles and oil spills: effects previously only achievable via an OSL shader. There is also a new implementation for SSS mode, which should speed up rendering of translucent materials. In addition, energy compensation has been implemented in the GTR BRDF, which should fix a long-standing issue in which reflections appear unrealistically dark at very low glossiness values. Texture projection system VRayDecal now supports displacement maps.VRaySky, V-Ray's physically accurate sky system, gets support for procedural clouds: a feature based on technology from real- rendering firm Enscape, with which Chaos merged this year. Other lighting changes include the new Finite Dome mode for the V-Ray Dome Light, for fine tuning light projection onto ground surfaces via three new settings: Radius, Projection height and Ground blend settings. In addition, interactive renders can now use the Light Cache GI, making IPR and production renders identical. The V-Ray Frame Buffer (VFB) also gets a number of new features, including support for viewing spherical panoramas, and a new Proportion Guides Layer to help with scene composition.
Changes unique to the Maya edition include the V-Ray Profiler, a new tool for identifying bottlenecks in scene rendering in order to optimise material settings. It tracks the taken to render each material in a scene, breaking the result down into categories by calculation type, including initialisation and calculating GI, reflections and refraction. In the initial release, it is limited to the Windows and Linux editions of the software, and does not support V-Ray GPU or several advanced material types, including the car paint, Fast SSS, OSL and GLSL materials. In addition, support for USD – introduced to V-Ray 5 for Maya – has been extended with support for VDB volume shaders in USD, and the option to export V-Ray materials as USD Preview Surfaces.
is a complete interactive lighting, shading and rendering toolkit, giving you full control over the entire creative process, from real- look development to the final frame.
is an Academy Award-winning and production-proven renderer for Autodesk Maya. Known for its versatility and ability to handle any type of project it is considered an industry-standard in visual effects, 3D animation, design and advertising. With CPU, GPU, and distributed rendering options, V-Ray is the only renderer on the market that can help customers future-proof their hardware investment. V-Ray's extensible customization options and powerful lighting, look-development and quick post-processing features save users , let them go beyond just rendering and help them explore their creative ideas without limits.
As well as the features listed above, the release includes updates to environment fog and the VRayVolumeGrid, for rendering volumes.
develops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm's physically based renderer, V-Ray, has been honored with both an Academy Award and an Eeering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.
In 2022, Chaos merged with Enscape, a leading provider of real- rendering and design workflow technology for the AEC industry. Enscape offers innovative solutions that connect directly into modeling software, integrating design and visualization workflows seamlessly into one. Together, the newly combined company is creating an end-to-end ecosystem of 3D visualization tools accessible to everyone.
Chaos Group V-Ray
6 (Build 6.00.02) for Autodesk Maya
x64 english
Windows *
Autodesk Maya 2019-2023
2.0 Gb



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