

For MacOSX → Vellum 3.6.3 macOS
Published by: voska89 on 20-12-2023, 19:44 |
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Free Download Vellum 3.6.2 | macOS | 95 mb
Vellum is an eBook-generating tool that lets you easily create an eBook from a text manuscript or from scratch within the application. Choose the appropriate style from several options, view instant previews of the finished product, and easily generate and regenerate eBooks with a single click to avoid disaster upon finding mistakes.
For MacOSX → Vellum 3.6.2 macOS
Published by: voska89 on 12-12-2023, 15:27 |
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Free Download Vellum 3.6.2 | macOS | 95 mb
Vellum is an eBook-generating tool that lets you easily create an eBook from a text manuscript or from scratch within the application. Choose the appropriate style from several options, view instant previews of the finished product, and easily generate and regenerate eBooks with a single click to avoid disaster upon finding mistakes.
For MacOSX → Vellum 3.6.1 macOS
Published by: voska89 on 11-11-2023, 14:49 |
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Free Download Vellum 3.6.1 | macOS | 95 mb
Vellum is an eBook-generating tool that lets you easily create an eBook from a text manuscript or from scratch within the application. Choose the appropriate style from several options, view instant previews of the finished product, and easily generate and regenerate eBooks with a single click to avoid disaster upon finding mistakes.
For MacOSX → Vellum 3.4.5 macOS
Published by: voska89 on 21-03-2023, 23:39 |
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Free Download Vellum 3.4.5 | macOS | 93 mb
Vellum is an eBook-generating tool that lets you easily create an eBook from a text manuscript or from scratch within the application. Choose the appropriate style from several options, view instant previews of the finished product, and easily generate and regenerate eBooks with a single click to avoid disaster upon finding mistakes.
For MacOSX → Vellum 3.4.3 macOS
Published by: voska89 on 31-01-2023, 19:41 |
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Vellum 3.4.3 | macOS | 93 mb
Vellum is an eBook-generating tool that lets you easily create an eBook from a text manuscript or from scratch within the application. Choose the appropriate style from several options, view instant previews of the finished product, and easily generate and regenerate eBooks with a single click to avoid disaster upon finding mistakes.
Video Training → CG Circuit - Discovering Houdini Vellum
Published by: Minhchick on 24-06-2022, 17:46 |
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CG Circuit - Discovering Houdini Vellum
English | Tutorial | Size: 6.5GB
Hello, my name is Arsen Margaryan.
I am excited to introduce to you my new tutorial, which is dedicated to Houdini vellum.
Video Training → CGCircuit - Discovering Houdini Vellum with Arsen Margaryan
Published by: voska89 on 7-06-2022, 08:37 |
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Video: MPEG4 Video (H264) 1920x1080 29.97fps 2863kbps | Audio: AAC 44100Hz stereo 160kbps
Genre: eLearning | Duration: 3hrs+ | Language: English | File size: 6.7 GB
Course Description
Video Training → CGCircuit – Discovering Houdini Vellum
Published by: voska89 on 7-06-2022, 07:04 |
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CGCircuit – Discovering Houdini Vellum
Home Page https://www.cgcircuit.com/tutorial/discovering-houdini-vellum
Genre / Category: 3D Tutorial
File Size :6.5GB
What can be said about vellum? So, After the vellum was implemented in Houdini, it has become a much more powerful and self-contained program, as it expanded the list of Houdini's capabilities to perform many types of simulations, namely cloth, hair, soft-body, and grains.
Of course, before that, it was also possible to perform such kinds of tasks, but vellum has revolutionized these areas, and introduced a new approach to solving such tasks, and brought enormous potential.
Well, now let's talk about this lesson.
Firstly, I want to point out that this tutorial is completely based on documentation.
So, Throughout this lesson, We will fully reveal all the properties of the vellum cloth as it is done in the documentation, without any exception.
Also, in this process, we will touch on many settings of the solver, and of course, they will also be explored in detail.
We will also manipulate cloth properties in different ways, and all of this can be applied to all types of vellum.
I used 33 simple example files to explain in detail and visually show the meaning of these properties, and since most of these properties are common to other types of vellum constraints, all this will give you a broader outlook.
This lesson can provide a good and solid foundation for an intrusion into the concept of vellum.
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H4S
https://hot4share.com/t6jda7srdu9k/bymhj.CGCircuit..Discovering.Houdini.Vellum.part1.rar.html
https://hot4share.com/4lcl2khrr50k/bymhj.CGCircuit..Discovering.Houdini.Vellum.part2.rar.html
https://hot4share.com/57c1xiyzb84z/bymhj.CGCircuit..Discovering.Houdini.Vellum.part3.rar.html

https://nitro.download/view/DCD0B9D2626ACF0/bymhj.CGCircuit..Discovering.Houdini.Vellum.part1.rar[/url]
https://nitro.download/view/CC5753E6DEBAB41/bymhj.CGCircuit..Discovering.Houdini.Vellum.part2.rar[/url]
https://nitro.download/view/0986E5BE336A13B/bymhj.CGCircuit..Discovering.Houdini.Vellum.part3.rar[/url]

https://rapidgator.net/file/ee64cd3df8f2cf3298dfffcd605b7332/bymhj.CGCircuit..Discovering.Houdini.Vellum.part1.rar.html
https://rapidgator.net/file/01c366020cdab5ff412c3e8d6cf31111/bymhj.CGCircuit..Discovering.Houdini.Vellum.part2.rar.html
https://rapidgator.net/file/099568e9b0998f89160bc02b7aed7188/bymhj.CGCircuit..Discovering.Houdini.Vellum.part3.rar.html

https://uploadgig.com/file/download/d468F37124AA8dC8/bymhj.CGCircuit..Discovering.Houdini.Vellum.part1.rar
https://uploadgig.com/file/download/002fbDc9192f92bC/bymhj.CGCircuit..Discovering.Houdini.Vellum.part2.rar
https://uploadgig.com/file/download/b84b96CA47F7342d/bymhj.CGCircuit..Discovering.Houdini.Vellum.part3.rar
Video Training → CGCircuit - Houdini Vellum Creature Setup
Published by: voska89 on 24-10-2021, 22:20 |
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Duration: 4h 55m | Project Files Included | Video: 1920x1080, 48kHz | 18.9 GB
Genre: eLearning | Language: English | Beginner to Intermediate
A multi-layer Houdini vellum cloth creature setup from beginning to end. Starting with an alembic and ending with an alembic. Troubleshooting the difficult and fussy parts of the simulation, point-deforming back to the renderable mesh, cache-blending sims, and shape fixing the final geometry.

