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Video TrainingPhotigy – Props and Styling for Silver Kitchenware



Photigy – Props and Styling for Silver Kitchenware
Free Download Photigy – Props and Styling for Silver Kitchenware.
File Name:Photigy – Props and Styling for Silver Kitchenware --->Home Page :https://www.photigy.com/school/props-and-styling-for-silver-kitchenware-workshop-53/ --->Genre / Category:Photography --->File Size :1.4 GB-->Publisher:photigyUpdated and Published:December 20, 2023 -->Product Details
The Most Advanced techniques. Participate in the assignment and get personal feedback from the instructor!



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Video TrainingCGCircuit - Realistic Character Props



CGCircuit - Realistic Character Props

CGCircuit - Realistic Character Props
English | Tutorial | Size: 23.11 GB

In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter.

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Video TrainingKarl Taylor Photography – Sets, Props and Locations for Fashion Photography



Karl Taylor Photography – Sets, Props and Locations for Fashion Photography
Free Download Karl Taylor Photography – Sets, Props and Locations for Fashion Photography
Content Source:https://visualeducation.com/class/sets-props-locations-for-fashion-shoots/
Genre / Category:Photography
File Size :105MB
For some fashion shoots, you need to design and build an elaborate set in the studio. For others, a well chosen outdoor location provides the perfect backdrop – no props required.



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Video TrainingCreating Props for Games, Vol.2 - Texturing and Shading for Production



Creating Props for Games, Vol.2 - Texturing and Shading for Production
Free Download Creating Props for Games, Vol.2 - Texturing and Shading for Production
Nick Reynolds | Duration: 7:37 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 5,77 GB | Language: English
By simplifying the process and stacking simple-to-apply concepts, artists can create intricate textures for any type of asset. Continuing what was started in Creating Props for Games Vol. 1, Senior Environment Artist Nick Reynolds will stay non-destructive and open to iteration by utilizing the power of Allegorithmic Substance Painter. Nick begins Vol. 2 by explaining the fundamentals of physically based rendering (PBR) workflow with easy-to-follow examples and explanations showing real world references and comparing them to what we see in Painter, Unreal and Marmoset Toolbag. Once the foundations are fully examined, the lessons are applied in practice on the model created in Vol. 1 using Substance Painter, Photoshop, PureRef, Marmoset Toolbag and Unreal Engine. By the end of this tutorial, viewers will have the confidence and understanding to texture their own game assets from start to finish, moving forward with confidence through all the steps and hurdles involved in getting a great result for your real-time game project.
Homepage
https://www.thegnomonworkshop.com/tutorials/creating-props-for-games-vol-2



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Video TrainingCreating Props for Games, Vol.1 - Modeling and Baking Normal Maps for Production



Creating Props for Games, Vol.1 - Modeling and Baking Normal Maps for Production
Free Download Creating Props for Games, Vol.1 - Modeling and Baking Normal Maps for Production
Nick Reynolds | Duration: 7:23 h | Video: H264 1920x1016 | Audio: AAC 44,1 kHz 2ch | 5,90 GB | Language: English
Creating assets for real-time game projects has become more intuitive and streamlined than ever. By breaking down the entire process into easily digestible sections, we can focus on the most important parts in the creative process while staying non-destructive and open to improvements all the way through to our final bakes. In this introduction to creating props for games, senior environment artist Nick Reynolds examines each step of the process starting with the basic fundamentals and building up to a final low poly model of a sci-fi vehicle. Beginning with easy to follow lectures using simple primitives, Nick explains how you can take detailed information from your high poly models and bake it into a texture for use on an optimized low poly object. Once the fundamentals are fully examined, the lessons are then shown in practice on a complex model using Maya, ZBrush, Substance Painter, Marmoset Toolbag and xNormal. In the end, viewers will have a full understanding of how to create their own game assets from start to finish, moving forward with confidence through all of the steps and hurdles involved in getting a great end result for your real-time game project.



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Video TrainingCGCircuit – Realistic Character Props



CGCircuit – Realistic Character Props
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 19h 06m | 44.7 GB
Genre: eLearning | Language: English
In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will go through some basics of modeling for a production environment while working on the assets. Using as an example our character from the previous courses we will create all the props and assets, we will model with proper topology, sculpt on them and texture them to get them ready to be animated and to add them in a production pipeline.
This course has been designed for beginner and intermediate students with a passion for realism and 3D characters in general. This is the 5th of a series of tutorials where we will create a full 3D character ready for production. For this course, you will need to have a basic previous knowledge of Maya, Zbrush and Substance 3D Painter as in this course, we don't teach the software itself but the fundamentals of the creation of characters and assets and the full workflow to make it ready for production.



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Video TrainingArtstation – Environment Sketching-Props and building v.1 By Hue Teo



Artstation – Environment Sketching-Props and building v.1 By Hue Teo
Artstation – Environment Sketching-Props and building v.1 – Hue Teo
Content Source:https://www.artstation.com/marketplace/p/PmyV/environment-sketching-props-and-building-v-1
Genre / Category:Photoshop Tutorials
File Size :843MB



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Video TrainingProduct Photography A Beginner's Guide to Props and Styling



Product Photography A Beginner's Guide to Props and Styling
Product Photography: A Beginner's Guide to Props and Styling
Content Source:https://www.skillshare.com/en/classes/Product-Photography-A-Beginner%E2%80%99s-Guide-to-Props-and-Styling/1896477858
Genre / Category:Photography
File Size :428MB



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Video TrainingArtstation – Props design – Tutorial + Brush pack by Florian Coudray



Artstation – Props design – Tutorial + Brush pack by Florian Coudray
Artstation – Props design – Tutorial + Brush pack by Florian Coudray
Photoshop Tutorials

Home Page https://www.artstation.com/marketplace/p/GoRP/props-design-tutorial-brush-pack
In this tutorial you'll get :
A 48 minutes narrated video about:
Design principlesCommentary of the processRendering techniquesMultiples tips, tricks & shortcuts (multiple short live demos)



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Video TrainingPhoto Props Supermarket Flowers 6 Ways to Enhance Your Artwork





Photo Props Supermarket Flowers 6 Ways to Enhance Your Artwork
Duration: 46m | Video: .MP4, 1280x720, 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 721 MB
Genre: eLearning | Language: English
Photographing a piece of art is a valuable tool in order to promote it for sale, share designs, or interact with others. It's the final stage of the art process, the communication stage. In today's class, I'll show ways to use flowers and their petals as props with the sole purpose of complementing a piece of art. I'll use various flowers, from sunflowers to mums, to hydrangeas, to some I can't recognize. I'll explain why I chose them, how I alter them, to use them effectively, and ways to create a composition where the props don't compete with the artwork.



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