

Video Training → Maya Training - CreatingModelling The Brooklyn Bridge
Published by: voska89 on 31-08-2022, 13:43 |
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Last updated 8/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 19.48 GB | Duration: 27h 40m
Video Training → Maya Lighting Masterclass Become Pro at Rendering
Published by: voska89 on 31-08-2022, 10:39 |
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MP4 | Video: h264, yuv420p, 1280x720 | Audio: aac, 48000 Hz | Duration: 8h 55m | 6.63 GB
Genre: eLearning | Language: English
Hey guys, would you like to create amazing renders for your portfolio? Would you like to learn how to create cinematic looking compositions? If that is the case I welcome you to Cinematic Lighting in Maya.
Graphics & Design → Peregrine Labs Yeti 4.1.7 for Autodesk Maya (x64)
Published by: voska89 on 30-08-2022, 12:10 |
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Peregrine Labs Yeti 4.1.7 for Autodesk Maya | 535.4 mb
Product:Peregrine Labs Yeti
Version:4.1.7 for Autodesk Maya
Supported Architectures:x64
Website Home Page :
https://peregrinelabs.com/Languages Supported:english
System Requirements:Windows / Linux / macOs *
Software Prerequisites:Autodesk Maya 2020-2023
Size:535.4 mb
The Peregrine Labs development team is pleased to announce the availability of Yeti 4.1.7, is node based tool for creating instanced feathers, fur, or hair within Autodesk Maya. This update include many new exciting features, updates and bugfixes.
Video Training → Rendering In Maya Unreal Marmoset Sketchfab
Published by: voska89 on 27-08-2022, 06:38 |
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Last updated 5/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.33 GB | Duration: 3h 37m
Video Training → How to use nCloth for Maya
Published by: voska89 on 27-08-2022, 03:51 |
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Instructors: Jonathon Parker | 1 section • 5 lectures • 41m total length
Video: MP4 1280x720 44 KHz | English + Sub | Updated 1/2022 | Size: 509 MB
Create a torn flag simulation in Maya
Video Training → How to simulate steam with Maya Fluids
Published by: voska89 on 27-08-2022, 03:50 |
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Instructors: Jonathon Parker | 1 section • 5 lectures • 44m total length
Video: MP4 1280x720 44 KHz | English + Sub | Updated 1/2022 | Size: 565 MB
Learn how to use Maya Fluids for VFX
Video Training → Coloso - JunEun Kim - Hollywood VFX with Maya and Nuke
Published by: Minhchick on 18-08-2022, 17:52 |
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Coloso - JunEun Kim - Hollywood VFX with Maya and Nuke
English | Tutorial | Size: 10.3GB
This class will teach you
what you need to know to create artwork
Video Training → Complete Character Creation In Maya For Beginners (Updated 4.2020)
Published by: voska89 on 14-08-2022, 23:52 |
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Last updated 4/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 20.43 GB | Duration: 28h 0m
Be able to Model, Texture, Rig, Animate, Simulate Cloth and Hair and Render characters using Maya and Substance Painter.
Video Training → Foliage Tree Creation in Maya and Zbrush Tutorial and Assets
Published by: voska89 on 6-08-2022, 05:30 |
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Foliage Tree Creation in Maya and Zbrush Tutorial and Assets
Instructors: Tyler Smith | 2 Lessons | Duration: 90 minute
Video: MP4 1920x1080 48 KHz | English | Level: Intermediate | Size: 2.4 GB
A full run through of creating a wind blown tree from scratch using Zbrush, Maya and Photoshop/Quixel. Showcasing techniques for using paint effects in Maya for creating base meshes. Sculpting and creating tree cards and bark textures in Zbrush. Concluding with showing the workflow of transferring the Zbrush sculptures to a low res game engine friendly mesh for rendering in Marmoset.
Graphics & Design → Solid Angle Maya to Arnold 5.2.0 (Windows / macOS / Linux )
Published by: voska89 on 5-08-2022, 00:14 |
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Solid Angle Maya to Arnold 5.2.0 | 3.5 Gb
Product:Solid Angle Maya to Arnold
Version:5.2.0
Supported Architectures:x64
Website Home Page :www.arnoldrenderer.com
Languages Supported:english
System Requirements:Windows / macOs / Linux *
Size:3.5 Gb
The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.2.0 for Autodesk Maya. This update introduces Arnold 7.1.3.0 and is a minor feature release bringing improvements to volume shading and viewport rendering.


