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E-BooksGaddis T Starting Out with Games and Graphics in C++ 2ed 2014




Gaddis T  Starting Out with Games and Graphics in C++ 2ed 2014

Gaddis T Starting Out with Games and Graphics in C++ 2ed 2014 | 368.68 MB
N/A | 1275 Pages

Title: Starting Out With C++ Early Objects, 10th edition (2017)
Author: Tony Gaddis
Year: N/A




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Graphics & DesignAstute Graphics Plug–ins Elite Bundle 3.8.1



Astute Graphics Plug–ins Elite Bundle 3.8.1
Free Download Astute Graphics Plug-ins Elite Bundle 3.8.1 | Plug-in for Adobe Illustrator | 678 MB
Makers of award winning, time saving and creative tools such as Phantasm, VectorScribe, WidthScribe and many more. Get the complete set of plug-ins and transform your workflow in Illustrator. Add speed, ease and precision with all of our plug-ins and become an Astute Graphics Plugins Bundle!



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SoftwareAstute Graphics Plug–ins Elite Bundle 3.8.0



Astute Graphics Plug–ins Elite Bundle 3.8.0
Free Download Astute Graphics Plug-ins Elite Bundle 3.8.0 | Plug-in for Adobe Illustrator | 678 MB
Makers of award winning, time saving and creative tools such as Phantasm, VectorScribe, WidthScribe and many more. Get the complete set of plug-ins and transform your workflow in Illustrator. Add speed, ease and precision with all of our plug-ins and become an Astute Graphics Plugins Bundle!



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E-BooksGuha S Computer Graphics Through OpenGL From Theory to Experiments 4ed 2023




Guha S  Computer Graphics Through OpenGL  From Theory to Experiments 4ed 2023

Guha S Computer Graphics Through OpenGL From Theory to Experiments 4ed 2023 | 224.08 MB
N/A | 703 Pages

Title: Computer Graphics Through OpenGL®: From Theory to Experiments: 4th Edition
Author: Sumanta Guha
Year: N/A




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E-BooksHussain F OpenGL to Vulkan Mastering Graphics Programming 2023




Hussain F  OpenGL to Vulkan  Mastering Graphics Programming 2023

Hussain F OpenGL to Vulkan Mastering Graphics Programming 2023 | 949.68 KB
N/A | 254 Pages

Title: OpenGL to Vulkan: Mastering Graphics Programming,
Author: Hussain, Frahaan & Hussain, Kameron
Year: N/A




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E-BooksComputer Graphics Through OpenGL® From Theory to Experiments, 4th Edition



Computer Graphics Through OpenGL® From Theory to Experiments, 4th Edition
Free Download Computer Graphics Through OpenGL®: From Theory to Experiments: 4th Edition
by Sumanta Guha

English | 2023 | ISBN: 1032256982 | 703 pages | True PDF | 224.08 MB



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E-BooksBuilding Science Graphics An Illustrated Guide to Communicating Science through Diagrams and Visualizations



Building Science Graphics An Illustrated Guide to Communicating Science through Diagrams and Visualizations
Free Download Building Science Graphics: An illustrated guide to communicating science through diagrams and visualizations
by Jen Christiansen

English | 2023 | ISBN: 1032109408 | 358 pages | True PDF | 124.02 MB



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E-BooksHussain F OpenGL to OpenGL ES Navigating Graphics Transitions 2023




Hussain F  OpenGL to OpenGL ES  Navigating Graphics Transitions 2023

Hussain F OpenGL to OpenGL ES Navigating Graphics Transitions 2023 | 1.84 MB
N/A | 507 Pages

Title: 687846618
Author: Unknown
Year: N/A




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Video TrainingBlender Market – Intro To Motion Graphics (Blender Course)



Blender Market – Intro To Motion Graphics (Blender Course)
Free Download Blender Market – Intro To Motion Graphics (Blender Course)
Nathan Duck | Duration: 7+ h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 22,2 GB | Language: English
Through project based lessons you will learn the basics of looping motion graphics in blender!
Lesson 1
How every componet is used in the course can be animated in a seamless loop.



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E-BooksComputer Vision and Graphics (2024)



Computer Vision and Graphics (2024)
Free Download Computer Vision and Graphics: International Conference, ICCVG 2018, Warsaw, Poland, September 17 - 19, 2018, Proceedings by Leszek J. Chmielewski
English | PDF | 2018 | 534 Pages | ISBN : 3030006913 | 114.15 MB
This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2018, held in Warsaw, Poland, in September 2018. The 45 full papers were selected from 117 submissions. The contributions are thematically arranged as follows: computer graphics, image quality and graphic, user interfaces, object classification and features, 3D and stereo image processing, low-level and middle-level image processing, medical image analysis, motion analysis and tracking, security and protection, pattern recognition and new concepts in classification.



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