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E-BooksFoundations of Iso-Differential Calculus, Volume 6 Theory of Iso-Functions of a Real Iso-Variable



Foundations of Iso-Differential Calculus, Volume 6 Theory of Iso-Functions of a Real Iso-Variable


Language: English | Total pages: 354 | Format: pdf | Size: 3.42 MB |





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E-BooksPersonality and the Foundations of Political Behavior



Personality and the Foundations of Political Behavior


Language: English | Total pages: N/A | Format: epub | Size: 1.04 MB |





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E-BooksBeauty Therapy The Foundations The Official Guide to Level 2 NVQ, 6th Edition



Beauty Therapy The Foundations The Official Guide to Level 2 NVQ, 6th Edition


Language: English | Total pages: 625 | Format: pdf | Size: 32.99 MB |





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E-BooksFoundations of Perinatal Genetic Counseling



Foundations of Perinatal Genetic Counseling


Language: English | Total pages: 289 | Format: pdf | Size: 7.55 MB |





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Unity from Zero to Proficiency (Foundations)




Unity from Zero to Proficiency (Foundations)

.MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + .VTT | Duration: 2 hour | Size: 1.32 GB

A step-by-step guide to creating your first game with Unity


What Will I Learn?

Become familiar with the interface and discover useful shortcuts and functionalities that can save them time.
Create a functional 3D environment from scratch using Unity built-in objects.
Combine primitives (e.g., boxes) to rapidly build a maze.
Import and apply textures.
Create an outdoor environment with Unity's built-in terrain generator.
Know how to search for and organize assets in your game efficiently.
Work with textures, lights and shadows to add more realism.
Add and control First- and Third-person Controllers.
Export a scene created in Unity so that it can be displayed on a web page.
Apply colors to objects.
Find objects and assets easily in your project.
Include and control vehicles such as cars or planes.

Requirements

No prior material is required. We will learn how to install and launch the software in the first lessons.
No prior programming experience or knowledge of Unity is required.
You just need to be able to perform common computer tasks such as downloading items, opening and saving files, and be comfortable with dragging and dropping items and typing.

Description

In this course, you will become comfortable with Unity's interface and its core features, by creating a project (with no coding involved) that includes both an indoor and an outdoor environment.

You will learn how to install Unity and to become familiar with the interface. You will also learn and use different shortcuts necessary to navigate through scenes and projects in Unity.

You will learn to create and export your first scene by combining built-in objects. You will also learn how to manage objects, apply textures and colors, and transform objects to create a simple scene.

You will create an indoor scene (i.e., a maze) with built-in shapes. You will also work with and manage lights in your scene to set the atmosphere and navigate through the scene with a First-Person Controller.

You will then create a realistic island with sandy beaches, water, and palm trees using Unity's built-in assets, drive a car and pilot an airplane.

Who is the target audience?

Aspiring game developer with no experience in game development.
Total beginner in Unity.
Anyone who would like to become familiar with Unity and use some of the most commonly-used built-in features.
Experinced C# coder who would like to start creating games but with no experience of Unity.
Anyone who want to become proficient in the core functionalities offered by Unity.ScreenshotsUnity from Zero to Proficiency (Foundations)Download from free file storage
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E-BooksNew Contributions to Monetary Analysis The Foundations of an Alternative Economic Paradigm



New Contributions to Monetary Analysis The Foundations of an Alternative Economic Paradigm


Language: English | Total pages: 280 | Format: pdf | Size: 3.63 MB |





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Video TrainingLynda - Foundations of Corporate Training



Lynda - Foundations of Corporate Training
Lynda - Foundations of Corporate Training
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 7M | 464 Mb
Genre: eLearning | Level: Beginner | Language: English
Without Exercise Files

Learn how to structure cost-effective, impactful corporate training programs that deliver business results. In this course, Ajay Pangarkar steps through how to develop a corporate training and learning strategy.


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Video TrainingMachine Learning and AI Foundations: Classification Modeling



Machine Learning and AI Foundations: Classification Modeling
Machine Learning and AI Foundations: Classification Modeling
MP4 | Video: 720p | Duration: 2:00:59 | English | Subtitles: VTT | 250.0 MB


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Video TrainingBIM Foundations



BIM Foundations
BIM Foundations
MP4 | Video: 720p | Duration: 1:18:07 | English | Subtitles: VTT | 382.3 MB


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Video TrainingInDesign CC MasterClass - #1 Foundations



InDesign CC MasterClass - #1 Foundations
InDesign CC MasterClass - #1 Foundations
Duration: 58m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 783 MB
Genre: eLearning | Language: English


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