

Video Training → Storyboarding for Film & Games
Published by: voska89 on 15-03-2024, 06:19 |
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Free Download Storyboarding for Film & Games
MP4 | Video: H264 1920x1080 | Audio: AAC 44100Hz 2 Ch
Language: English | Duration: 1h 59m | Size: 713 MB
Learn the complete storyboarding process that professional storyboard artists use when creating sequences for blockbuster movies and AAA games. Ibraheem Jara has storyboarded on projects, including Spider-Man, X-Men '97, Star Trek: Prodigy, and Overwatch 2, and in this 2-hour workshop, he shares his workflow, from initial planning to a complete storyboard sequence using Storyboard Pro and Blender.
The workshop begins with basic planning, including how to create story beats with a focus on locations and characters. From there, the thumbnails are loosely laid down to sketch out the ideas before Ibraheem takes them through various passes as he molds them into a working storyboard sequence. Throughout the workshop, he offers invaluable expert tips to help you master composition, lighting, acting, action, editing, and pacing in your own storyboards. You'll also see how Ibraheem adds and subtracts elements of a story throughout his natural process in order to get to the working final product.
Video Training → Key Illustration Workflow for Film & TV Blender, 3D–Coat, Maya, KeyShot & Photoshop Techniques
Published by: voska89 on 15-03-2024, 05:35 |
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Free Download Key Illustration Workflow for Film & TV Blender, 3D–Coat, Maya, KeyShot & Photoshop Techniques
Philippe Gaulier | Duration: 3:46 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,84 GB | Language: English
When designing for film, there are many approaches an artist can take to conceptualize an idea. This 4-hour workshop by Framestore Art Director, Philippe Gaulier, walks you through one of the workflows he uses when creating concept art for his clients, whether it's for a film or TV series.
Within this workshop, you'll discover the various techniques and approaches that help Philippe to work efficiently while maintaining flexibility throughout the concepting process. He begins by describing how he builds his own assets with a combination of Blender and 3D-Coat, using Maya for character posing, and then demonstrates how he creates a variety of dynamic compositions with interesting light scenarios to explore his ideas. Once happy with the compositions, he renders them out in KeyShot before adding his final touches in Photoshop.
The particular method taught in this workshop allows Philippe to create a set of distinct images, each telling a different story. By the end of the tutorial, you'll see five finalized illustrations that all help communicate the concept to Philippe's client.
Video Training → Creating Worlds for Film & TV Photoshop & Blender Workflow
Published by: voska89 on 15-03-2024, 05:00 |
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Free Download Creating Worlds for Film & TV Photoshop & Blender Workflow
Francesco Corvino | Duration: 3:11 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 1,25 GB | Language: English
In any film or TV series, architecture and environment design play an important role. In many projects, it becomes of such paramount importance that a "nice" visual isn't going to cut it — your designs also need to be accurate and fully developed.
This 3-hour workshop by Francesco Corvino is intended for anyone interested in architecture and environment design for the entertainment industry, as well as those more broadly looking to develop unique, imaginary worlds. Francesco shares his straightforward approach to designing architecture and environments using a simple, no-nonsense approach with Photoshop and Blender as his software of choice.
Basic knowledge of 3D software and Photoshop will be sufficient for following along with this workshop. In a world increasingly saturated with hyper-photorealistic illustrations, often produced in seconds using generative AI software, this workshop focuses on the fundamentals of design and ideation. Francesco focuses on what truly matters: ideas, creativity, functionality, and strategic thinking. Unburdened by complex and overwhelming visual pipelines, this workshop approach is to help artists bring their true, authentic creative visions to life.
Video Training → Creating Keyframe Concepts for Film & Animation Procreate, Photoshop, Gravity Sketch, Blender & 3D–Coat Techniques
Published by: voska89 on 15-03-2024, 04:59 |
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Free Download Creating Keyframe Concepts for Film & Animation Procreate, Photoshop, Gravity Sketch, Blender & 3D–Coat Techniques
Aleksey Pollack | Duration: 4:35 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 13,3 GB | Language: English
Discover efficient approaches to creating keyframe concept art for movies and animated films using a variety of software and best practices. In this 4.5-hour workshop, Aleksey Pollack guides you through his tried-and-tested techniques, including his personal approach to digital sculpting for concept art and how he integrates VR modeling and Blender techniques to boost his creative output. By exploring a plethora of processes, software, and plug-ins, viewers will define the techniques that will work best for their own creative projects. The ultimate goal is to help you with the knowledge you need to build your own epic keyframe concepts.
Aleksey shares what he calls his "unified toolbelt" approach, which allows him to always stay creative and never feel limited by a step-by-step process. Always working to deliver ideas and keyframes as fast as possible in a tight schedule, having a multitude of tools and techniques at his disposal allows him to work quickly and efficiently depending on the task at hand. You will see how some of Aleksey's favorite plugins help him to achieve quick results and real-time solutions in 3D. He also details his preferred method for combining renders and his overpainting tricks that push the frame to its final look.
This workshop is intended for artists who understand the basics of 3D modeling, while beginners will also discover fascinating new ways to approach and tackle creative projects. The plugins featured in this video guide include Physical Atmosphere, 3D-Coat Applink, and Sanctus Library. Accompanying the workshop are Aleksey's final Photoshop file and Blender scene files, with all assets included for your reference.
Video Training → The Gnomon Workshop – Art Direction for Film Creature Design & Development – From Photoshop to Unreal Engine 5
Published by: voska89 on 7-03-2024, 01:26 |
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Free Download The Gnomon Workshop – Art Direction for Film Creature Design & Development – From Photoshop to Unreal Engine 5
Ehsan Bigloo | Duration: 4:13 h | Video: HVC1 1920x1080 | Audio: AAC 48 kHz 2ch | 2,67 GB | Language: English
Ehsan Bigloo demonstrates how he designs creatures for the entertainment industry. Whether you're a character or creature designer, concept artist, digital sculptor, or simply interested in developing your storytelling skills, this workshop is a fascinating insight into Ehsan's complete workflow, from sketch to final presentation.
The workshop begins with a detailed look at a design brief and short script based on Ehsan's own sci-fi/supernatural horror character, "Quehsalien." He explains his thought process when developing words into a visual narrative, and the initial sketching begins with traditional media before jumping into Photoshop, where he then lays down a paint-over to establish the basis for the final illustration.
ZBrush is brought into the pipeline to sculpt the primary and secondary forms of the design, testing the visual appeal from a three-dimensional standpoint. ZBrush also serves as a great tool for testing the lighting and mood of the character using KeyShot and creating a simple rig for the creature model for early limb locomotion tests. Ehsan also uses ZBrush for the Polypainting process while considering what the environment of the creature would be and how it would move. The final design is then rendered with KeyShot and composited in Photoshop.
Video Training → Schoolism – Characters for Animated Film
Published by: voska89 on 7-03-2024, 01:19 |
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Free Download Schoolism – Characters for Animated Film
Daniel Arriaga | Duration: 10:54 h | Video: H264 854x480 | Audio: AAC 44,1 kHz 2ch | 1,61 GB | Language: English
Character designs for animated features need to be strong enough to capture the audience's imagination for two hours and dynamic enough to tell an excellent story. In this course, Daniel Arriaga, will teach you his creative process for designing an animated film cast that will spark a connection with your audience and tell a riveting story.
You will learn about shape language, developing "character", and enhancing your characters through expressive emotions, body language, and animated gesturing as well as many other principles vital to creating great characters for animated film.
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Video Training → Film Craft – The Editor
Published by: voska89 on 5-02-2024, 01:21 |
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Free Download Film Craft – The Editor by Michael Wohl
Published on: 07/2021
Created by: Michael Wohl | Video: MP4, H.264, 1280x720 | Audio: AAC, 48000 Hz, 2 Ch
Language: English | Genre: e-Learning | Duration: 00:59:16 | ✅File Size: 1.86 GB
The production is over. The actors are gone. The tech crew is off on another shoot. Now it's just up to you (with a pile of hard drives) to figure out how to put it all together. That's the job of the editor.
Video Training → Film Craft – The Director
Published by: voska89 on 5-02-2024, 01:20 |
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Free Download Film Craft – The Director by Michael Wohl
Published on: 07/2021
Created by: Michael Wohl | Video: MP4, H.264, 1280x720 | Audio: AAC, 48000 Hz, 2 Ch
Language: English | Genre: e-Learning | Duration: 01:33:05 | ✅File Size: 2.58 GB
The director is the single most important role in the filmmaking process. From scripting to shooting, editing and post production, no one has more involvement with the success of a film project than the director. This course, designed by award-winning filmmaker Michael Wohl, reveals and explains the process of being a successful director.
Video Training → Film Craft – The Cinematographer
Published by: voska89 on 5-02-2024, 01:20 |
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Free Download Film Craft – The Cinematographer by Michael Wohl
Published on: 07/2021
Created by: Michael Wohl | Video: MP4, H.264, 1280x720 | Audio: AAC, 48000 Hz, 2 Ch
Language: English | Genre: e-Learning | Duration: 01:09:21 | ✅File Size: 1.90 GB
Being a Cinematographer is a lot like being a great musician: You've got to practice lots of technical skills before you can apply them to your art. But once you own these skills, they become your filmmaking palette, enabling you to capture perfection when you're behind the lens! So, who better to learn them from than the renowned filmmaker/educator Michael Wohl?!
Video Training → Concept Sculpting for Film and Games
Published by: voska89 on 1-01-2024, 00:12 |
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Free Download Concept Sculpting for Film and Games.
File Name:Concept Sculpting for Film and Games --->Home Page :https://flippednormals.com/downloads/concept-sculpting-for-film-and-games/ --->Genre / Category:3D Tutorials --->File Size :1.5GB-->Publisher:flippednormalsUpdated and Published:November 11, 2023 -->Product Details
In Concept Sculpting for Film and Games, you'll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it.


