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Graphics & DesignBoris FX Mocha Pro 2022.5 v9.5.1 Build 25 (x64)



Boris FX Mocha Pro 2022.5 v9.5.1 Build 25 (x64)
Boris FX Mocha Pro 2022.5 v9.5.1 Build 25 (x64) | Incl. Standalone, Plug-ins for Adobe, OFX | 672 Mb (Total)
Mocha Pro is the world renowned software for planar tracking, rotoscoping, object removal, stabilization, and mesh tracking. Essential to VFX and post-production, Mocha has been recognized with prestigious Academy and Emmy Awards for its contribution to the film and television industry.



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E-BooksJava Fx Technology Overview




Java Fx Technology Overview

Java Fx Technology Overview | 2.51 MB
N/A | 37 Pages

Title: N/A
Author: N/A
Year: N/A




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Video TrainingRebelway - Houdini Advanced Explosion FX



Rebelway - Houdini Advanced Explosion FX

Rebelway - Houdini Advanced Explosion FX
English | Size: 9.2GB
Category: Tutorial

EARN HOW TO CRAFT COMPLEX VISUAL EFFECTS IN HOUDINI
Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable.

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Video TrainingRebelway - Houdini Advanced FX RISE (Week 1 - 8)



Rebelway - Houdini Advanced FX RISE (Week 1 - 8)
Video: h264, yuv420p, 1920x1080, 4648 kb/s, 30.00 fps | Audio: aac, 48000 Hz, 2 channels, s16, 317 kb/s
Genre: eLearning | Duration: Week 1 - 8 | Language: English | File size: 28 GB
Week 01



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MultimediaNative Instruments Transient Master FX v1.4.2



Native Instruments Transient Master FX v1.4.2
Native Instruments Transient Master FX v1.4.2 | 57.9 Mb
Must-have dynamics effect. Enhance attack, control mix presence, fix problem recordings - the secret spice in your mix.



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MagazineImagine FX - May 2022 UK




Imagine FX - May 2022 UK

Imagine FX - May 2022 UK
English | 100 Pages | PDF | 20.69 MB





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Video TrainingIntroduction to Pyro FX in Houdini Volume 2 with Alasgar Hasanov





Introduction to Pyro FX in Houdini Volume 2 with Alasgar Hasanov
Instructors: ALASGAR HASANOV | Duration: 307 Minutes * 8 Lessons
Video: MP4 1920x1080 44 KHz | English | SOFTWARE: Houdini | Size: 1.8989 GB

FROM LARGE SCALE PYRO PLUMES TO EXPLOSIONS WITH ALASGAR HASANOV



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Video TrainingIntroduction to Pyro FX in Houdini Volume 1 with Alasgar Hasanov




Introduction to Pyro FX in Houdini Volume 1 with Alasgar Hasanov
Introduction to Pyro FX in Houdini Volume 1 with Alasgar Hasanov
Home Page
http://www.thegnomonworkshop.com/tutorials/introduction-to-pyro-fx-in-houdini-volume-1
Genre / Category: 3D Tutorials
File Size :2GB
Product Details Learn about the powerful features in Houdini 18.5 and discover how to take advantage of the fast and efficient SOP-level Sparse Pyro tools for production-quality FX. From creating realistic smoke to a believable campfire, Volume 1 of Alasgar Hasanov's two-volume workshop walks through the production workflows needed to create a variety of



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Video TrainingControlled Building Demolition FX in Houdini with Timucin Ozger





Controlled Building Demolition FX in Houdini with Timucin Ozger
Instructors: TIMUCIN OZGER | Duration: 5h 49m * 13 Lessons
Video: MP4 1920x1080 44 KHz | English | Redshift Houdini | Size: 1.6 GB
FULL SET DESTRUCTION WITH TIMUCIN OZGER



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Video TrainingCreating an FX Production Shot in Houdini with Simon Littlejohn




Creating an FX Production Shot in Houdini with Simon Littlejohn
Creating an FX Production Shot in Houdini with Simon Littlejohn
Home Page
http://www.thegnomonworkshop.com/tutorials/creating-an-fx-production-shot-in-houdini
Genre / Category:3D Tutorials
File Size :1.2GB
Product Details Follow along as FX Supervisor, Simon Littlejohn, creates a series of effects using Houdini and Nuke, from bone-crushing tendrils to a slimy tentacle attack. Simon approaches the workshop as the creation of a complete shot, from start to finish, revealing his processes and techniques along the way.  With over a decade of industry experience, Simon walks through his tried-and-trusted methods for procedurally generating curves using for-loops, and shows how to attach those curves to any animated character using simple yet powerful VEX. From there, he instructs how to "grow" those curves over time in visually interesting patterns, and ultimately create high-fidelity 3D geometry from them. The second technique in this workshop details how to create a slime trail left behind as the tendrils take over the character's body. Simon shares how to create this highly controllable effect without the need for FLIP simulation, which can often be expensive and unpredictable.



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