

Video Training → The Gnomon Workshop - Creating Translucent Creature Skin
Published by: voska89 on 2-08-2022, 14:52 |
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Creating Translucent Creature Skin - Painting Techniques
Instructors: Gino Acevedo | 5 Lessons | Duration: 1h 51m
Video: MP4 1920x1080 48 KHz | English | Size: 404 MB
Gino Acevedo, Creative Art Director at Weta Digital, shares his personal approach to "hand-painting" creature designs in Photoshop. Widely known in the industry for his special FX airbrushing techniques on blockbuster movie prosthetics and puppets, Gino reveals how he now uses traditional-inspired techniques — similar to those used on silicone models — to achieve the ultimate translucent skin for convincing creature designs.
Video Training → The Gnomon Workshop - Creating Stylized VFX in Unreal Engine 5
Published by: voska89 on 2-08-2022, 14:52 |
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Instructors: Pawel Margacz | 15 Lessons | Duration: 4h 54m
Video: MP4 1920x1080 48 KHz | English | Size: 1.68 GB
Discover how to create visual effects for games using the most up-to-date techniques in Unreal Engine 5 with Senior VFX Artist at People Can Fly, Pawel Margacz. Learn Pawel's complete workflow for creating magical spell FX for UE5 from scratch: Using meshes from Houdini and textures in Substance Designer, Pawel assembles a magical projectile in Niagara, demonstrating how to match character and effects animations to create a dynamic, game-ready attack in Unreal 5.
This 4.5-hour workshop is ideal for anyone interested in learning more about creating VFX using Unreal Engine, Houdini, and Substance Designer. It is also an excellent guide for technical artists looking to gain more insight into VFX implementation using blueprints, including how to create and set up Unreal scenes with characters. In addition, Pawel dives deep into Substance Designer's and Niagara's nodes to build up layers of easily-adjustable effects animations. He shares how to work with panning textures with UV distortion techniques, as well as how to use tileable noise textures. He also details the timing and matching of effects with character animations.
Video Training → C# Basic And Advanced Creating A Point Of Sale System
Published by: voska89 on 1-08-2022, 10:46 |
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Last updated 3/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.82 GB | Duration: 5h 28m
Learn from a beginner to be a C# & Database programmer.
Video Training → The Gnomon Workshop - Creating a Photorealistic 3D Prop for Production
Published by: voska89 on 29-07-2022, 19:00 |
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Instructors: Babak Bina | 6 Lessons | Duration: 3h 6m
Video: MP4 1920x1080 48 KHz | English | Size: 1 GB
Learn how to make photorealistic, production-ready props with this complete modeling and shading guide by Babak Bina, Senior 3D Generalist at Scanline VFX and filmmaker. This 3-hour workshop covers a wide range of tools and techniques for making 3D props, focusing on industry-preferred workflows, and is suitable for artists of any skill level.
Beginning with photograph references of a vintage paraffin torch, Babak dissects the anatomy of the object, explaining how to approach the modeling of a photorealistic digital replica and examines a few different hard-surface modeling methods in Maya. He discusses the logic behind his decision-making and how planning ahead can help save headaches further down the line.
Video Training → The Gnomon Workshop - Creating a Concept Model in VR
Published by: voska89 on 29-07-2022, 19:00 |
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Instructors: Glen Southern | 15 Lessons | Duration: 3h 29m
Video: MP4 1920x1080 48 KHz | English | Size: 2.5 GB
Gravity Sketch is one of several VR design and modeling programs being used by artists in media and entertainment to create 3D models within a virtual environment. While 3D has long been a part of the concept design process — helping artists to add convincing dimension, perspective, and scale to their concept designs — the evolution of VR technology in more recent years has allowed developers to create fully featured 3D modeling and sculpting programs that are now being used efficiently across the media and entertainment, automotive, and fashion industries, among others.
Creative Director, Glen Southern introduces the principles behind modeling in VR and shares the fundamentals that you need to know when creating your own concepts inside a VR headset. This 3.5-hour workshop begins with a first look at Gravity Sketch and shares how to sketch in VR, before demonstrating Glen's complete concept design and block-out process. Glen then takes the 3D model into Cinema 4D for further exploration and reveals his process when preparing models for the final rendering, which in this case is handled with Redshift.
Video Training → Linkedin - Nano Tips for Creating a More Effective Relationship with Your Manager with Allison Peck
Published by: voska89 on 29-07-2022, 18:13 |
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Released 07/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner | Genre: eLearning | Language: English + srt | Duration: 16m | Size: 256.7 MB
Welcome to our Nano Tips series, where a new generation of LinkedIn Learning creators deliver impactful lessons in literally seconds. In this course, Allison Peck shows you how to create an effective working relationship with your manager. Allison explains how to succeed in the first 30 days of a new job, identify your manager's style, and set and achieve goals at work. She covers how to help your manager be your advocate, hold effective one-on-ones with your manager, and manage a micromanager. Plus, Allison offers tips on advocating for yourself and embracing growth in your career. With these concise learning videos, you can make learning fit into even your busiest days.
Video Training → The Gnomon Workshop - Creating a Stylized Groom in Maya & XGen
Published by: voska89 on 28-07-2022, 21:54 |
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MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 3h 24m | 1.15 GB
Genre: eLearning | Language: English
Creating a hair groom can be simple with the right workflow. Lead Groom TD, Bhavika Bajpai, shares her professional workflow for creating a stylized groom using proxy tube geometry with XGen, Maya's interactive grooming tool, to create hairstyles quickly and efficiently.
In this 3-hour workshop, Bhavika runs through a complete workflow, beginning with analyzing photographic references and explaining how to plan out the structure of a groom, and covering all the basics of XGen in Maya using a sphere example to get you started. The XGen interface is discussed in detail along with how to create and move guides, how to set up clumps and cutoffs, as well as what the basic XGen expressions are.
Video Training → Creating a Best Resume in Canva that gets shortlisted (2022)
Published by: voska89 on 27-07-2022, 13:33 |
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Published 07/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 8 lectures (56m) | Size: 444.6 MB
Live teaching on Creating a best Resume/CV in Canva | Importance of Canva and Resume | Basic Canva functions teaching
Video Training → The Gnomon Workshop – Creating a Photorealistic 3D Prop for Production
Published by: voska89 on 25-07-2022, 17:32 |
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The Gnomon Workshop – Creating a Photorealistic 3d Prop for Production
Home Page https://www.thegnomonworkshop.com/tutorials/creating-a-photorealistic-3d-prop-for-production
Genre / Category:3D
File Size :1GB
Learn how to make photorealistic, production-ready props with this complete modeling and shading guide by Babak Bina, Senior 3D Generalist at Scanline VFX and filmmaker. This 3-hour workshop covers a wide range of tools and techniques for making 3D props, focusing on industry-preferred workflows, and is suitable for artists of any skill level.
Video Training → The Gnomon Workshop – Creating a Concept Model in VR
Published by: voska89 on 25-07-2022, 17:32 |
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The Gnomon Workshop – Creating a Concept Model in VR
Home Page https://www.thegnomonworkshop.com/tutorials/creating-a-concept-model-in-vr
Genre / Category:3D
File Size :2.5GB
Gravity Sketch is one of several VR design and modeling programs being used by artists in media and entertainment to create 3D models within a virtual environment. While 3D has long been a part of the concept design process — helping artists to add convincing dimension, perspective, and scale to their concept designs — the evolution of VR technology in more recent years has allowed developers to create fully featured 3D modeling and sculpting programs that are now being used efficiently across the media and entertainment, automotive, and fashion industries, among others.


