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SoftwareEast Imperial Magic Browser Recovery 3.5 Multilingual



East Imperial Magic Browser Recovery 3.5 Multilingual
East Imperial Magic Browser Recovery 3.5 Multilingual All Editions | 21.6 Mb
Discover Web browsing histories in all major Web browsers! Magic Browser Recovery finds and recovers deleted browsing history records, and helps analysing user's Internet activities by providing access to existing and cleared browsing histories.



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E-BooksMaking Memory Match Browser Games with Phaser



Making Memory Match Browser Games with Phaser
Making Memory Match Browser Games with Phaser v2: A Game Starter Kit for Memory Match Mechanics (HTML5 Games) by Stephen Gose
English | September 13, 2017 | ISBN: N/A | ASIN: B075MQX5KC | 55 pages | EPUB | 0.69 Mb
Making Browser Games with Phaser v2 Series is a tutorial hands-on guide for creating online games using both Phaser versions 2.6.2, and the community released editions. This tutorial is a single chapter focused on building a Memory Match game logic and mechanics. It is one chapter in a series of 15 great classic game mechanics techniques. I decided to sell each chapter separately. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification.



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E-BooksMaking Puzzle Browser Games with Phaser v2 A Starter Kit for Jigsaw & Sliding Puzzle Gaming Mechanics (HTML5 Games)



Making Puzzle Browser Games with Phaser v2 A Starter Kit for Jigsaw & Sliding Puzzle Gaming Mechanics (HTML5 Games)
Making Puzzle Browser Games with Phaser v2: A Starter Kit for Jigsaw & Sliding Puzzle Gaming Mechanics (HTML5 Games) by Stephen Gose
English | April 30, 2018 | ISBN: N/A | ASIN: B07CSBYMJY | 166 pages | EPUB | 2.52 Mb
Making Puzzle Games with Phaser v2 Series is a tutorial hands-on guide for creating online games using both Phaser versions 2.6.2 and the community released editions. This tutorial is a single chapter focused on building a Jigsaw and Slider Puzzle games and mechanics into 2 styles of puzzle games! It is only one chapter in a series of 16 great classic game mechanics techniques. I decided to sell each chapter separately. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets from the book website to add your own modification.



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E-BooksMaking Collapsing Blocks Browser Games with Phaser v2



Making Collapsing Blocks Browser Games with Phaser v2
Making Collapsing Blocks Browser Games with Phaser v2: A Starter Kit for Collapsing Blocks Game Mechanics (HTML5 Games) by Stephen Gose
English | 2018 | ISBN: N/A | ASIN: B076FKSC7V | 55 pages | EPUB | 0.62 Mb
Making Browser Games with Phaser v2 Series is a tutorial hands-on guide for creating online games using both Phaser versions 2.6.2, and the community released editions. This tutorial is a single chapter focused on building a Collapsing Blocks game logic and mechanics. It is one chapter in a series of 15+ great classic game mechanics techniques. I decided to sell each chapter separately to cater to client's demands. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification.



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E-BooksMaking Music & Rhythm Browser Games



Making Music & Rhythm Browser Games
Making Music & Rhythm Browser Games: Creating "Audio" Game Mechanics for Phaser.js Gaming Frameworks v3.24+ & v2.x.x (Making Browser Games) by Stephen Gose
English | October 11, 2020 | ISBN: N/A | ASIN: B08L41GX9M | 225 pages | EPUB | 3.76 Mb
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Music & Rhythm" audio game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.



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E-BooksMaking Phaser 3 Peg Solitaire Browser Games A Starter Kit for Jump to Capture Game Mechanics



Making Phaser 3 Peg Solitaire Browser Games A Starter Kit for Jump to Capture Game Mechanics
Making Phaser 3 Peg Solitaire Browser Games: A Starter Kit for "Jump to Capture" Game Mechanics (Creating Phaser 3 Games) by Stephen Gose
English | January 15, 2019 | ISBN: N/A | ASIN: B07MVPBNBT | 170 pages | EPUB | 3.06 Mb
Making Peg Solitaire with Phaser III Series is a tutorial hands-on guide for creating online games using the latest released edition. This tutorial is a single chapter focused on building a Peg Solitaire game logic and mechanics. It is one chapter in a series of 16+ great classic game mechanics techniques. I decided to sell each chapter separately. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification.



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E-BooksMaking Phaser 3 Collapsing Blocks Browser Games



Making Phaser 3 Collapsing Blocks Browser Games
Making Phaser 3 Collapsing Blocks Browser Games: Creating "Same Game" Mechanics for Phaser.js Gaming Frameworks v3.16+ (Creating Phaser 3 Games) by Stephen Gose
English | November 18, 2020 | ISBN: N/A | ASIN: B08NVL6D36 | 149 pages | EPUB | 2.92 Mb
Making Browser Games with Phaser III Series is a tutorial hands-on guide for creating online games using the latest released Phaser JS Gaming Framework. This tutorial is a single chapter focused on building a Collapsing Blocks game logic and mechanics. It is one chapter in a series of 16+ great classic game mechanics techniques. I decided to sell each chapter separately to cater to client's demands. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification. Making Browser Games Series contains several sections. It starts with a Game Overview into the goals, game ludology, workstation set-up, and generation tools. In a matter of hours, you will have a working game prototype for this game's mechanics. All that remains is to add your own artwork and additional game features; over the next few days, you have a completed game ready to deploy in the "apps" stores. The second half of this tutorial demonstrates how to integrate several game genres with this simple Collapsing Block game.This particular pamphlet leads you into a Collapsing Block casual game. Then, it integrates the Collapsing Blocks game mechanics into a highly addictive RPG Adventure game of exploration and survival. You need this pamphlet as a foundation to integrate collapsing blocks puzzles into various game genres. You'll find detailed working examples, with dozens of illustrations and many concepts you can freely apply into your own gaming projects. All the source code annotations enhance the book's explanation. What you'll learn:By the end of this workbook, you'll have integrated into your own game designs: - Adopted processes for business project management and agile software development. - Organized a standard file structure for developing games in general; - Used a blank game template to scaffold further game projects; - Imported resources and game assets; - Displayed, animated and moved game avatars on various screen renderings; - Deployed heads-up display (HUD) on game scenes both inside and outside the canvas; - Used customized web fonts; - Incorporated multiple game-inputs (touch, multi-touch, accelerometer, mouse, and keyboard); - Rendered several physics systems in v3.15+; - Included graphics effects (gfx) (particle systems, rotations, fades, shaders and more); - Created and managed game state-phases; - Managed permanent game assets across state-phases; - Optimized your game for various mobile devices; - Integrated 3rd-party scripts, plug-ins, and services for v3.15+. - Deploy single- and multi-player games. - Web Sockets demystified for scalable massive online game deployments. Who This Book Is For:Students of - and professionals in - game art and animations with some experience in HTML5 and javascript who want to enhance - or begin learning - the essential techniques of game programming skills in both the Phaser v3.15.x official and community editions. If you are interested in making browser games, especially for the mobile market, then Making Browser Games Series is a perfect choice.



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E-BooksFrisbie M Building Browser Extensions Chrome, Safari, Firefox, and Edge 2023




Frisbie M  Building Browser Extensions   Chrome, Safari, Firefox, and Edge 2023

Frisbie M Building Browser Extensions Chrome, Safari, Firefox, and Edge 2023 | 42.41 MB
N/A | 561 Pages

Title: Yodeling Pickle: A Musical Toy, Fun for All Ages, Great Gift, Hours of Mindless Entertainment
Author: N/A
Year: N/A




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E-BooksBuilding Browser Extensions Create Modern Extensions for Chrome, Safari, Firefox, and Edge (True PDF)



Building Browser Extensions Create Modern Extensions for Chrome, Safari, Firefox, and Edge (True PDF)
Building Browser Extensions
by Matt Frisbie

English | 2023 | ISBN: 148428724X | 561 pages | True PDF EPUB | 49.96 MB
Almost all web developers today have plenty of experience with building regular web page apps, but a lot of that knowledge doesn't transfer over when it comes to creating browser extensions.This book provides a complete reference for how to build modern browser extensions. Creating and deploying a browser extension is more like building a mobile app than a website. When you start building an extension you'll often find there are a large number of new concepts and idiosyncrasies to wrangle with. This book reveals how to successfully navigate around these obstacles and how to take advantage of the limited resources available.



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E-BooksBuilding Browser Extensions Create Modern Extensions for Chrome, Safari, Firefox, and Edge (PDF EPUB)



Building Browser Extensions Create Modern Extensions for Chrome, Safari, Firefox, and Edge (PDF EPUB)
Building Browser Extensions
by Unknown

English | 2022 | ISBN: 148428724X | 561 pages | PDF EPUB | 21.46 MB
Almost all web developers today have plenty of experience with building regular web page apps, but a lot of that knowledge doesn't transfer over when it comes to creating browser extensions.This book provides a complete reference for how to build modern browser extensions. Creating and deploying a browser extension is more like building a mobile app than a website. When you start building an extension you'll often find there are a large number of new concepts and idiosyncrasies to wrangle with. This book reveals how to successfully navigate around these obstacles and how to take advantage of the limited resources available.



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