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Blender 3D Cycles Rendering Essentials




Blender 3D Cycles Rendering Essentials

Blender 3D Cycles Rendering Essentials
Duration: 2h 9m | Video: h264, 1280x720 | Audio: AAC, 48kHz, 2 Ch | 2.2 GB
Genre: eLearning | Language: English
In this course we will cover the essential techniques of rendering in Blender using Cycles. For those of you who new to Blender, Cycles is a rendering engine that is comparable to V-Ray, Corona, Arnold, Octane etc. Essentially Cycles can simulate real world lighting condition, so it enables us to produce photorealistic images. But unlike the other rendering engines, Cycles comes bundled with Blender so it is free and you don't need to download or install anything separately. Basically if you use Blender then you already have Cycles.

What we are going to cover

First we're going to cover how GI rendering works, then we move on to discussing the differences between GPU and CPU rendering. Next we will discuss about rendering samples and different rendering methods. After that, we will cover in depth about light paths and how it can help us to optimize the rendering time. Next we will cover how to control transparency and caustics in Cycles. And then we will cover how to control light range and use the filmic tone mapping. We will learn how to create environment light using HDRI images. Then we will cover more lighting techniques using different types of lamp object and then learn about creating custom shaped light by turning any geometry into a light source.

After we cover the render settings and lightings, we will then move on to materials. We will cover a lot of aspects about the principled shader such as the difference between metallic and dielectric material, creating transmissive materials, subsurface scattering, sheen, anisotropy, clearcoat, specular etc. As a bonus, we will discuss the workflow of how to create any material you can think of and then how to manage materials by creating your own material library. At the last part of this course we will discuss how to do final rendering, creating camera and how to control it. We will have a final project of creating this fish robot rendering. Basically in this project we will apply all that we have learned before, plus we will learn how to take our rendering result from Blender to Krita to create the final composition.Screenshots
Blender 3D Cycles Rendering Essentials


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Blender 3D Cycles Rendering Essentials


Blender 3D Cycles Rendering Essentials

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Blender 2.8: Your First Day - Get the Basics Right




Blender 2.8: Your First Day - Get the Basics Right

Blender 2.8: Your First Day - Get the Basics Right
Duration: 1h 55m | Video: h264, 1280x720 | Audio: AAC, 48kHz, 2 Ch | 1.7 GB
Genre: eLearning | Language: English
Blender 2.8 is major update, everything is different, the interface, the shortcuts, even the behaviour of some tools has changed, and if you are a beginner, you want to get the basics right.

In this course I will get you started fast in Blender 2.8 using best practices for modeling workflow, you will learn how to use reference images, create a model, light the scene, set the camera using the rule of thirds, shade the model using variations of materials, and Render. This course gives both the techniques and the confidence to do more, You will be up and running fast in Blender 2.8.Screenshots
Blender 2.8: Your First Day - Get the Basics Right


~~~~ Welcome to my Blogs ~~~~
Do not forget to check it every day!
If You should find any files not found, please PM me

~ Download Download: Best Software for All
~ Tomorrowland2: Video Training
~ Pluralsight Tutorials: All Pluralsight Videos
~ EbookSA: Best Ebooks
~ Graphic World: Best Graphics

Download from free file storage Password: SAnet.ST
If you can't unrar with WinRAR, try 7Zip

Blender 2.8: Your First Day - Get the Basics Right


Blender 2.8: Your First Day - Get the Basics Right

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Video TrainingCreate Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images (Part Two)



Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images (Part Two)
Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images (Part Two)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 8.5 Hours | 14.4 GB
Genre: eLearning | Language: English
This takes you through the entire process of organizing, modeling, texturing, lighting, rendering, and compositing a scene in Blender, the popular open source and free 3D-creation suite.
After watching this course, artists will know how to take a scene from a concept or idea to its finished result and use different modeling and texturing methods, each of which can be useful for the creation of different types of objects.


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Video TrainingCGCookie - Blender Mesh Modeling Bootcamp



CGCookie - Blender Mesh Modeling Bootcamp
Title: CGCookie - Blender Mesh Modeling Bootcamp
Duration 9h Project Files Included MP4


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Video TrainingCGCookie Blender Mesh Modeling Bootcamp



CGCookie  Blender Mesh Modeling Bootcamp
Duration 9h Project Files Included MP4


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Video TrainingArchitectural Design & Animation in Blender - 3D Graphics



Architectural Design & Animation in Blender - 3D Graphics
Architectural Design & Animation in Blender 3D Graphics
Duration 5h 30m Project Files Included MP4


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Video TrainingLearn 3D Modelling - The Complete Blender Creator Course (Updated 31 Jan 2018)



Learn 3D Modelling - The Complete Blender Creator Course (Updated 31 Jan 2018)
The Complete Blender Creator Course (Updated 31 Jan 2018)


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Video TrainingBlender 101 Blender422 : Animation Production II



Blender 101  Blender422 : Animation Production II
Duration 5h 21m Project Files Included MP4


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Video TrainingBlender 101 - Blender421 : Animation Production I



Blender 101 - Blender421 : Animation Production I
Title: Blender 101 - Blender421 : Animation Production I
Duration 5h 41m MP4


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Video TrainingBlender Scripting for Artists



Blender  Scripting for Artists
Blender Scripting for Artists


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