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Video TrainingArtStation - Model and Texture A Game Asset - Full Process



ArtStation - Model and Texture A Game Asset - Full Process
MP4 | Video: h264, yuv420p, 2560x1440 | Audio: aac, 48000 Hz | Duration: 8h 42m | 4.33 GB
Genre: eLearning | Language: English
Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time).
We will start from scratch and create a high resolution Sub-D model first. Afterwards we will transform it into an optimized game mesh and create some UVs. Then I will show you how to create amazing textures with Substance Painter and render our crate in real-time using Marmoset Toolbag.



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Video TrainingArtStation - Environment Design - PSD Bundle



ArtStation - Environment Design - PSD Bundle
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 23 mins | 1.15 GB
Genre: eLearning | Language: English
n this Bundle you'll get 6 High resolution images in PSD format with all layers .
All artworks are available for personal usage, For study and training purposes, ,you can go through each layers to understand the process.



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Video TrainingArtStation - Roof Tile Texture – Complete Workflow From 3D Modeling to Photoshop



ArtStation - Roof Tile Texture – Complete Workflow From 3D Modeling to Photoshop
Artstation – Roof Tile Texture – Complete Workflow From 3D Modeling to Photoshop with Thiago Klafke
Content Source:https://www.artstation.com/marketplace/p/pwgX/roof-tile-texture-complete-workflow-from-3d-modeling-to-photoshop
Genre / Category:
3D Tutorials

File Size :499MB
In this tutorial, I show how you can quicklymodel tiling texturesusing your preferred modeling package, finishing it up in Photoshop.
Summary



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Video TrainingArtStation - Foliage Tree Creation in Maya and Zbrush Tutorial and Assets



ArtStation - Foliage Tree Creation in Maya and Zbrush Tutorial and Assets
Artstation – Foliage Tree Creation in Maya and Zbrush Tutorial and Assets
Content Source:https://www.artstation.com/marketplace/p/RpAn/foliage-tree-creation-in-maya-and-zbrush-tutorial-and-assets
Genre / Category:
3D Tutorials

File Size :2.4GB
A full run through of creating a wind blown tree from scratch using Zbrush, Maya and Photoshop/Quixel.  Showcasing techniques for using paint effects in Maya for creating base meshes.  Sculpting and creating tree cards and bark textures in Zbrush.  Concluding with showing the workflow of transferring the Zbrush sculptures to a low res game engine friendly mesh for rendering in Marmoset.



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Video TrainingArtStation - Concept Art Essentials Collection Vol.1-12



ArtStation - Concept Art Essentials Collection Vol.1-12
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 14h 55m | 12.1 GB
Genre: eLearning | Language: English
This is a tutorial series where we follow Sebastian Luca explain and demonstrate various art theories, 12 tutorials with 13+ hours of content.
Homepage



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Video TrainingArtStation - Stylized Fantasy Prop Tutorial with Phil Stoltz



ArtStation - Stylized Fantasy Prop Tutorial with Phil Stoltz


Instructors: Phil Stoltz | 15 Lessons | Duration: 10+ hours
Video: MP4 1920x1048 44 KHz | English | Beginners/intermediate | Size: 7.8910 GB



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Video TrainingArtstation - Environment Concept Art - Japanese Stilt City



Artstation - Environment Concept Art - Japanese Stilt City

Artstation - Environment Concept Art - Japanese Stilt City
English | Tutorial | Size: 2.7GB

I am really excited to share this Environment Concept Art Tutorial where I go over my whole Concept Art process that I have been working on and refining since I started in the industry.

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Video TrainingArtstation - Hard Surface Drone Design in Blender



Artstation - Hard Surface Drone Design in Blender
Blender Bros | Duration: 7h 08m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 4,01 GB | Language: English
Beginner in Blender? Or maybe you're familiar with the modeling tools but want to take your skills to the next level!
Hard Surface Drone Design will teach you our entire workflow for creating organic-looking hard surface models.
Taken directly from nature, this fish-looking 3D design will show you how to take inspiration directly from nature by designing your own "hard surface" version.



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Video TrainingArtstation - Design a realistic firearm for entertainment



Artstation - Design a realistic firearm for entertainment
Daniele Trevisan | Duration: 3h 06m | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 6,52 GB | Language: English
In this tutorial I showcase my process for designing and modeling a realistic firearm concept in Fusion 360, my tricks for rendering high quality materials in keyshot and how I use Photoshop for post production.
In this product you'll get:
• Around 3 hours of narrated material broken into 3 parts



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Video TrainingArtstation - Creating Destroyed Assets for Games In-Depth Tutorial Course



Artstation - Creating Destroyed Assets for Games In-Depth Tutorial Course
Emiel Sleegers | Duration: 27h 12m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 16 GB | Language: English
Learn how a professional environment artist works when creating destroyed assets for games. You'll learn techniques like correct asset planning, creating modular assets, creating destroyed concrete and pillars, creating destroyed wood/flooring, creating rubble piles, simulating debris, and more!
All the modeling will be done in 3DS Max, However, we have also included bonus chapters on how to do non-universal techniques in Maya and Blender. The of the techniques used are universal and can be replicated in any other 3d modeling package. Sculpting will be done in Zbrush and mask/material creation will be done in Substance Painter and a little bit of Substance Designer. The entire level will be set up in Unreal Engine 5 and we will also use a bit of photoshop and DaVinci resolve.
At the end of this course, you will have a deep understanding of how to create destruction for games. Please note although all textures are included we will not go over how to create them, this course is solely focused on creating the destroyed assets and doing some level art.



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