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SoftwareSolid Angle Cinema4D To Arnold 2.4.5.1 for Cinema4D




Solid Angle Cinema4D To Arnold 2.4.5.1 for Cinema4D
File size: 549 MB (total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.



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Video TrainingSolid Angle Cinema 4D To Arnold v2.4.1.1 For Cinema 4D R18 to R20 Win/Mac



Solid Angle Cinema 4D To Arnold v2.4.1.1 For Cinema 4D R18 to R20 Win/Mac
Duration Project Files Included MP4


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SoftwareSolid Angle Houdini to Arnold 3.3.0 for Houdini




Solid Angle Houdini to Arnold 3.3.0 for Houdini
Solid Angle Houdini to Arnold 3.3.0 for Houdini | File size: 573 MB (total)

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.



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SoftwareSolid Angle Cinema4D To Arnold 2.4.5 for Cinema4D




Solid Angle Cinema4D To Arnold 2.4.5 for Cinema4D
[b]File size: 542 MB (total)/b]

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.



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SoftwareSolid Angle Maya To Arnold 3.1.2.1 for Maya




Solid Angle Maya To Arnold 3.1.2.1 for Maya
Solid Angle Maya To Arnold 3.1.2.1 for Maya | File size: 1.4 GB (total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.



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SoftwareSolid Angle 3ds Max To Arnold 2.3.37 for 3ds Max




Solid Angle 3ds Max To Arnold 2.3.37 for 3ds Max
File size: 272/272 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.



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SoftwareSolid Angle Katana to Arnold 2.2.2.1




Solid Angle Katana to Arnold 2.2.2.1
Solid Angle Katana to Arnold 2.2.2.1 | File size: 270/270 MB

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.



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SoftwareSolid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D




Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D
Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D | File size: 548 MB (total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.



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SoftwareSolid Angle Maya To Arnold v3.1.2 For Maya 2016-2018




Solid Angle Maya To Arnold v3.1.2 For Maya 2016-2018
Solid Angle Maya To Arnold v3.1.2 For Maya 2016-2018 | File Size: 1.08 GB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.



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SoftwareSolid Angle Cinema4D To Arnold 2.4.4 for Cinema4D




Solid Angle Cinema4D To Arnold 2.4.4 for Cinema4D
Solid Angle Cinema4D To Arnold 2.4.4 for Cinema4D | File Size: 531 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.



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