

Video Training → CG Boost - Master 3D Sculpting in Blender PART 1
Published by: voska89 on 15-12-2021, 09:14 |
0

Duration: 3h 58m | 3 chapters | 33 lessons | Video: 1920x1080, 48kHz | 2.999 GB
Genre: eLearning | Language: English | Project Files Included
This course teaches you all important Blender sculpting fundamentals and how to create stunning 3D sculptures from scratch, using only free tools.
Graphics & Design → Adobe Substance 3D Stager 1.1.1 (x64)
Published by: voska89 on 15-12-2021, 03:19 |
0

Adobe Substance 3D Stager 1.1.1 (x64) | 1.55 Gb
Substance 3D Stager a professional staging tool for scene design and rendering. Import content, arrange your scene, apply materials and textures, adjust both image-based and physical lighting, save cameras with different resolutions, and render photorealistic imagery - all in Stager!
Graphics & Design → Adobe Substance 3D Painter 7.4.1.1418 (x64) Multilingual
Published by: voska89 on 15-12-2021, 03:17 |
0

Adobe Substance 3D Painter 7.4.1.1418 (x64) Multilingual | 2.1 GB
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
Graphics & Design → Adobe Substance 3D Designer 11.3.1.5355 (x64) Multilingual
Published by: voska89 on 15-12-2021, 03:17 |
0

Adobe Substance 3D Designer 11.3.1.5355 (x64) Multilingual | 627 Mb
Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.
Video Training → 3D Tudor Neil Bettison-Blender to Unreal Engine 3D Props Medieval Market Stall
Published by: Minhchick on 9-12-2021, 05:37 |
0

3D Tudor Neil Bettison-Blender to Unreal Engine 3D Props Medieval Market Stall
English | Size: 6.8GB
Category: Tutorial
'Blender to Unreal Engine 3D Props Medieval Market Stall' is a medieval market stall game asset incorporating cloth simulation.
Video Training → Gumroad - Foundation Patreon - Environment Concept Design Process - 3D + 2D Workflow (2020) with Michael Shinde
Published by: Minhchick on 9-12-2021, 05:34 |
0

Gumroad - Foundation Patreon - Environment Concept Design Process - 3D + 2D Workflow (2020) with Michael Shinde
English | Size: 1.1GB
Category: Tutorial
Foundation Patreon - Environment Concept Design Process: 3D + 2D Workflow with Michael Shinde
Video Training → Udemy - Understanding The A-Z of 3D Printing
Published by: voska89 on 9-12-2021, 01:09 |
0

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 440 MB | Duration: 41m
Introductory course about various 3D printing processes,applications, materials used & best practices
Video Training → Udemy - AutoCAD 2D and 3D Masterclass
Published by: voska89 on 9-12-2021, 00:14 |
0

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 11.2 GB | Duration: 13h 38m
Complete course to learn AutoCAD from basic to professional level with example and problem solving approach.
Video Training → Master Visual Scripting in Unity 3D and Create Advanced Games without Coding
Published by: voska89 on 9-12-2021, 00:06 |
0

Duration: 5h 33m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 2.22 GB
Genre: eLearning | Language: English
In this course, you will learn everything you need to know how to use visual scripting in Unity (previously known as Bolt) and how to create your own advanced games without writing a single line of code. This course will teach you how Master Visual scripting even if you don't have any previous experience with unity or programming in general.
Video Training → Create a Scratching Game in Unity 3D - Mobile Game Development in Unity (2020)
Published by: voska89 on 8-12-2021, 23:58 |
0

Duration: 5h 25m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 2.09 GB
Genre: eLearning | Language: English
Learn how to create and program your very own Scratch and Win Game with Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.


