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E-BooksBody and Character in Luke and Acts The Subversion of Physiognomy in Early Christianity



Body and Character in Luke and Acts The Subversion of Physiognomy in Early Christianity
Free Download Body and Character in Luke and Acts: The Subversion of Physiognomy in Early Christianity By Mikeal C. Parsons
2011 | 194 Pages | ISBN: 1602583803 | PDF | 7 MB
Early Christianity developed in a world where moral significance was often judged based upon physical appearance alone. Exploring the manifestations of this ancient "science" of physiognomy, Parsons rightly shows how Greco-Roman society, and by consequence the author of Luke and Acts, was steeped in this tradition. Luke, however, employs these principles in his writings in order to subvert the paradigm. Using as examples the bent woman (Luke 13), Zacchaeus (Luke 18), the lame man (Acts 3-4), and the Ethiopian eunuch (Acts 8), Parsons shows that the Christian community―both early and present-day―is established only in the image of Jesus Christ.Editorial ReviewsReview"Not many books really break new ground. This one does. Parsons cast Luke's descriptions of the bent woman, Zacchaeus, the lame man, and the Ethiopian eunuch in a new light and shows how the gospel radically challenges cultural conventions and speaks a word of grace."―Alan Culpepper, Dean, McAfee School of Theology"With a stunning command of both ancient sources and contemporary scholarship, Parsons offers a trove of fresh insights on physically challenged figures in Luke and Acts. Readers of this carefully argued work will never look at the bent woman, the diminutive Zacchaeus, the lame man (Acts 3), and the Ethiopian eunuch the same way again. Deformed bodies (by conventional standards) pose no barriers to transformed character through dynamic encounters with the Lukan Jesus and his emissaries. Such experiences mount a poignant resistance to prejudicial and superficial profiling in Luke's day―and ours."―F. Scott Spencer, Professor of New Testament, Baptist Theological Seminary at Richmond"Parsons trains his eagle eye on details missed by most scholars. The results are fascinating and unexpected, throwing fresh light on attitudes to bodily characteristics in Luke's day before bringing us back to our world with a theological jolt."―Graham Stanton (1940-2009), Lady Margaret's Professor of Divinity, University of CambridgeReviewWith a stunning command of both ancient sources and contemporary scholarship, Parsons offers a trove of fresh insights on physically challenged figures in Luke and Acts. Readers of this carefully argued work will never look at the bent woman, the diminutive Zacchaeus, the lame man (Acts 3), and the Ethiopian eunuch the same way again. Deformed bodies (by conventional standards) pose no barriers to transformed character through dynamic encounters with the Lukan Jesus and his emissaries. Such experiences mount a poignant resistance to prejudicial and superficial profiling in Luke's day―and ours.(F. Scott Spencer, Professor of New Testament, Baptist Theological Seminary at Richmond)Parsons trains his eagle eye on details missed by most scholars. The results are fascinating and unexpected, throwing fresh light on attitudes to bodily characteristics in Luke's day before bringing us back to our world with a theological jolt.(Graham Stanton (1940-2009), Lady Margaret's Professor of Divinity, University of Cambridge)Not many books really break new ground. This one does. Parsons cast Luke's descriptions of the bent woman, Zacchaeus, the lame man, and the Ethiopian eunuch in a new light and shows how the gospel radically challenges cultural conventions and speaks a word of grace.(Alan Culpepper, Dean, McAfee School of Theology)From the Inside FlapHow the gospel writer and historian challenges ancient cultural conventionsAbout the AuthorMikeal C. Parsons is the Kidd L. and Buna Hitchcock Macon Chair in Religion at Baylor University. He is the author of numerous books including most recently Luke: A Handbook on the Greek Text and Acts: A Handbook on the Greek Text, and the editor of The Acts of the Apostles: Four Centuries of Baptist Interpretation. Parsons lives in Waco, Texas.



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Video TrainingUnreal Engine 5 Blueprint RPG Character Level Up System



Unreal Engine 5 Blueprint RPG Character Level Up System
Free Download Unreal Engine 5 Blueprint RPG Character Level Up System
Published 3/2024
Created by Dr. Loveless
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 21 Lectures ( 5h 35m ) | Size: 4.3 GB



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Video TrainingMech Illustration with Character & Story



Mech Illustration with Character & Story
Free Download Mech Illustration with Character & Story
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 5h | 1.32 GB
Genre: eLearning | Language: English
Learn how to create extraordinary illustrations with character and story by combining the precision and flexibility of 3D with the expressive freedom of 2D. Hamish Frater's detailed workshop guides you through his process for creating engaging, characterful illustrations with a hand-drawn feel.
This workshop details the importance of collecting the right volume of references before diving into the sketching, 3D modeling, rendering, and painting processes to build up the design and final illustration. Throughout the process, Hamish offers his tried-and-tested tips for great design, composition, lighting, and color, and he teaches how to generate useful final passes that will help bring your illustration together in the most impressive way.



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Video TrainingCreating A 3D Stylized Character Quickly And Easily For Film



Creating A 3D Stylized Character Quickly And Easily For Film
Free Download Creating A 3D Stylized Character Quickly And Easily For Film
Published 3/2024
Created by Danan Thilakanathan
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 18 Lectures ( 1h 51m ) | Size: 1.4 GB



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E-BooksModern Character 1888–1905



Modern Character 1888–1905
Free Download Julian Murphet, "Modern Character: 1888-1905"
English | ISBN: 0192863126 | 2024 | 288 pages | PDF | 4 MB
How was modern character made or remade at the turn of the twentieth century? Modern Character: 1888-1905 considers a range of literary and dramatic texts, showcasing the extraordinary efforts of various writers to rethink and reinvent 'human character' during this period. Arguing that many of the most significant breakthroughs happened in the small theatres of Europe in the 1890s, the book's first section demonstrates how the countervailing currents of Naturalism and Symbolism created a vortex in which time-honoured truisms about character consistency, depth, and verisimilitude were jettisoned. Works by Ibsen, Strindberg, Maeterlinck, and Chekhov provide evidence of a searching and critical campaign against assumed models of characterization.



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E-BooksAsking God to Grow My Character The Journey Continues, Participant's Guide 6



Asking God to Grow My Character The Journey Continues, Participant's Guide 6
Free Download John Baker, "Asking God to Grow My Character: The Journey Continues, Participant's Guide 6: A Recovery Program Based on Eight Principles from the Beatitudes"
English | 2016 | ASIN: B01CF58CY8 | EPUB | pages: 55 | 1.0 mb
A Program for Implementing a Christ-Centered Recovery Ministry in Your Church



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Video TrainingUE5 rendering realistic character "Qin Shihuang" production process teaching



UE5 rendering realistic character "Qin Shihuang" production process teaching
Free Download UE5 rendering realistic character "Qin Shihuang" production process teaching
MP4 | Video: H264 1920x1080 | Audio: AAC 44100Hz 2 Ch | Duration: 21 hours/51 lessons | Size: 59.3 GB
Language: Chinese (Subtitle are AI translation so it might not accurate but it's understandable)
This set of tutorials is based on demonstration cases of film and television characters, and the design comes from the historical figure Qin Shihuang. This tutorial is divided into two parts: The first part first creates the traditional film and television character production process from ZBrush to Maya, which is very suitable for students who are weak in character modeling and do not understand the character production process. The second part explains in detail the complete animation process of character assets in UE5, including character hair, head material, clothing material, animation import, level setting, lighting setting, and high-quality finished rendering. This set of tutorials shows in detail various methods of film and television character design and production. By studying this set of tutorials, you can learn how to quickly produce your own film and television-level character works in UE5.
Using the Software



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Video TrainingSchoolism – Fundamentals of Expressive Character Design



Schoolism – Fundamentals of Expressive Character Design
Free Download Schoolism – Fundamentals of Expressive Character Design
Wouter Tulp | Duration: 7:10 h | Video: H264 1912x1088 | Audio: AAC 44,1 kHz 2ch | 3,55 GB | Language: English
Character designers are able to visually communicate so much about a character's personality through designs that are expressive, gestural, and full of life. This course focuses on the fundamentals needed to create expressive characters and will provide you with a skill set with which you are able to create volume, dynamics and expressiveness to your character designs.
The three main topics we'll focus on throughout the course are shape, volume and gesture, which are the main techniques we'll use to bring our characters to life, but we will also cover topics like how shapes can affect the dynamics of a design, fundamentals of perspective, understanding 3D space on a 2D surface, and basic body construction. Shape, volume and gesture are analyzed in separate exercises, so we'll spend ample time on each topic individually to ensure we develop a clear understanding of how these principles work. Along the way, we'll start combining them to bring simple objects and, ultimately, our characters to life!
Homepage



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Video TrainingReal Time Character Environment Lighting



Real Time Character Environment Lighting
Free Download Real Time Character Environment Lighting
Duration: 2h 45m | Language: English | MKV | Video: H264 1920x1080 | Audio: AAC 48000Hz 2ch | Size: 1.12 GB
Learn cinematic character and environment​​ lighting with this professional workshop taught entirely in Unreal Engine 5. Created for intermediate to advanced-level artists, as well as those interested in learning more about Unreal Engine 5 or lighting in general, this workshop covers various principles and techniques that can be applied to your game-engine workflows to create effective and realistic games and cinematics.
The workshop begins with lessons in character lighting before moving into more detail about the Unreal settings and environment lighting in general. The tutorial breaks down three different shots, with each of them having their own unique sets of challenges, including how to represent them at different times of the day. Eric also shares how to light both interior versus exterior shots.
Environment storytelling from a lighting perspective is also briefly covered in this workshop, as well as how to use it to your advantage to improve your scenes and game levels. You'll also learn how to take care of color correction using Unreal Engine's post-processing tool; Eric additionally deconstructs the color theory behind his work for students to understand the importance that color plays in environment design.



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Tv ShowsBottom-Tier Character Tomozaki S02E10 1080p HEVC x265-MeGusta



Bottom-Tier Character Tomozaki S02E10 1080p HEVC x265-MeGusta


Bottom-Tier Character Tomozaki S02E10 1080p HEVC x265-MeGusta


A talented gamer questions real life until meeting a skilled female player who teaches him winning life strategies.

Language: Japanese
139.58 MB | 00:23:42 | 823 Kbps | V_MPEGH/ISO/HEVC | 1920x1080 | A_AAC-2, 44 Khz, 2 channels
Genre: Animation, Comedy, Drama



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